I experimented with different fills but thought a patterened fill could work well in producing that 'handmade' feel, perhaps the texture of something like cloth.

In the tests though, the line and the fill seemed too exact, again as though a computer had done at least the filling in the outline. I like the style of quentin blake's illustrations and how childlike they are with the fill sometimes being incomplete and the line being loose and expressive, mistakes uncorrected.


I think it could be intresting to try and replicate his style and translate it to animation, only smoothing out the lines a little but allowing for movement from frame to frame in the way that his still illustrations are alive.
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